Devlog 2024-07-31


(Originally uploaded to my website on Sunday, July 14th, 2024)

Alright, get ready for another dev update! Game development is slowing down as I work through polishing older areas to keep them at the standard of the newer ones, so that the finished product has a consistent tone and feel to it. The game's OST has surpassed 60 tracks, from map themes to battle themes, to character motifs and cutscene music. I recently recieved a new laptop, and the new interface is making music production a lot more creative-focused, and a lot less cumbersome.

I have delisted the old demo, and I am planning to release an updated version of it sometime this year.

In other news, while many of the game's main areas exist in game, some are still very incomplete and the game cannot be played through from beginning to end. Most of the game's cutscenes are done, but there are a couple of important and time consuming ones that I have not yet started on.

Most, if not all of the character designs have been finalized, and the majority of the game's spritework and other artwork are complete.

Both branches of Act 2 have almost been finalized. Act 3 is rather short, but I will not be including it in the official demo, as it is very plot-important, and contains a lot of spoilers. Act 2 does tease some future events, however.

Choose wisely.

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